Wednesday, November 10, 2010

The Fifa 10 League Will Not Disappoint Fifa 09 Fans

The Fifa 10 league game was developed after learning from consumer feedback. Hence, it is a further improvement on the already highly successful FIFA 09 game. The FIFA 10 game was introduced in the latter part of 2009 and has continued the award winning tradition. Weeks after release, it also became a best seller following in the footsteps of its predecessor.

FIFA 10 is produced by Electronic Arts and sold under its EA Sports label. It offers a much enlarged roster of national teams, leagues and the number of active teams. Over forty teams were not included in the previous title, while including twenty five were not included in any prior game produced in this EA series. In this new addition to a bestselling series, players can be much more skillful and responsive on the pitch. 1993 was the banner year of the first introduction of this award winning and popular series, featuring the global franchise of association football. Each fall, a new title is added to the lineup to mass approval as indicated by record breaking sales figures. Every new addition to the lineup is an improvement on earlier games and its immediate predecessor. There are usually a number of modifications to what has been delivered earlier. This EA series is the first one officially recognized by the global governing body of association football. This is a tremendous advantage for the product as greater authenticity with actual clubs, player likenesses and leagues brings them closer to reality. The FIFA video game series are available in different modes. Additional installments are released for major and regional tournaments. This series is offered to 51 countries in 18 spoken languages.

Ultimate Team and the Manager Mode

The Ultimate Team mode of 10 is an improvement on what was first introduced in 09. This is available only for use with PlayStation 3 and Xbox 360. Like the 09 version, a custom team can be built based on the collection of various types of cards. However, the number of players and leagues available has substantially increased. In the newer version, 29 leagues and over 7,500 players are in play. This improves the team building options. Gamers who could not build the teams they wanted due to the unavailability of players, now have more flexibility. There is also greater flexibility in developing playing chemistry between the footballers. There are different links in every formation between the players. While earlier there was only one team to build, now there are fifteen you can create. Tournaments are a bigger focus this year. The Manager Mode has been made less easier to increase the challenge. The financial system is more realistic. Player costs vary based on the club they play for. The feature that requires managers to satisfy the club board of directors adds risk. Managers will be on a shorter leash in some clubs. It is not as easier to scout as before. Customers should be aware that Manager Mode has been replaced in the FIFA 11 title. Career Mode is the replacement for the Manager Mode. This allows users to follow a footballer through different stages of his career.

The Virtual Pro option

The new Virtual Pro feature of FIFA 10 gives gamers the chance to put themselves in the game. They can upload a picture on the EA website then save it for download it in FIFA 10. This created Pro can be added him to any team. The players attribute can be upgraded with over 200 accomplishments by playing any of the offline modes through four Be a Pro seasons. This improved player can compete in the Pro Club Championship. The Virtual pro feature does not replace the Be a Pro mode. Virtual Pro just allows you to create one Pro and use him in every game mode.

This mode is an improvement from earlier parts of the series. In the past you could create a player for use in Be a Pro or online club games, but could not use him in other modes. The Pro you create can improve stats in any of the modes you desire and can carry them over to another mode. Be aware that the character attributes scale to the physical attributes of the player. A shorter player will not be as physically challenging as a taller one, who will in turn lose speed with more inches. Faces of the creation can be changed any time. Players can also add attributes and make the player more realistic and unique. Generally in this version the improvements do not tinker with the basic FIFA template. But, authenticity has been realized more in this version. It builds on the EA tradition of improving on earlier renditions. Its enhancements deliver greater realism and sets the standard for simulation of the real game.

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